Each hex is a province. There can be a principal town in each province where the locally raised troops appear.
Each province can raise a battalion of foot, a squadron of cavalry or a battery of artillery. Coastal hexsides give one shipbuilding point which are used at the nearest port.
Once a unit is raised it can be put together with another unit in a regiment. Regimental associations cannot be changed once set-up.
Each winter the province sends recruits to the unit wherever it is. Loss of the province stops this. Captured provinces can provide half the original number of recruits and only as infantry which can be used in any of the new owner's units..but this is fixed once decided.
Units never go over their original establishment.
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